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Books with author Carol Barrowman

  • TORCHWOOD: EXODUS CODE

    Carol Barrowman, John Barrowman

    Paperback (Penguin Group UK, Oct. 15, 2013)
    From BBC Books. It starts with a series of unexplained events. Earth tremors across the globe. Women being driven insane by their scrambled senses. Governments and scientists are bewildered and silent. The world needs Torchwood, but there's not much of Torchwood left. Captain Jack Harkness has tracked the problem to its source: a village in Peru, where he's uncovered evidence of alien involvement. In Cardiff, Gwen Cooper has discovered something alien and somehow connected to Jack. If the world is to be restored, she has to warn him - but she's quickly becoming a victim of the madness, too... Scheduled in stores 10/02/13. (235)
  • Torchwood: Exodus Code

    Carole E. Barrowman, John Barrowman

    eBook (BBC Digital, Sept. 13, 2012)
    It starts with a series of unexplained events. Earth tremors across the globe. Women being driven insane by their scrambled senses. Governments and scientists are bewildered and silent. The world needs Torchwood, but there's not much of Torchwood left. Captain Jack Harkness has tracked the problem to its source: a village in Peru, where he's uncovered evidence of alien involvement. In Cardiff, Gwen Cooper has discovered something alien and somehow connected to Jack. If the world is to be restored, she has to warn him – but she's quickly becoming a victim of the madness, too...
  • Conjuror

    John Barrowman, Carole Barrowman

    language (Head of Zeus, April 21, 2016)
    Imagination is a powerful thing. There are three things in this world that seventeen-year-old RĂ©my would guard with his life: his gold pendant, his blues harmonica and his mother's journal. This is all he has left of his murdered family. And he believes these objects will lead him to their killers. RĂ©my can't hunt them down alone. He needs Matt and Em Calder, twins who can bring art to life and travel through paintings. For, like them, RĂ©my has supernatural powers. He is a Conjuror, descendant of an ancient bloodline that can change reality with music.
  • Nephilim

    John Barrowman, Carole Barrowman

    eBook (Head of Zeus, May 4, 2017)
    Seventeen-year-old Rémy is a Conjuror – someone who can alter reality with his music. But such a talent comes with a price. He and his superpowered friends, Matt and Em Calder, are engaged in a dangerous battle to save humanity as we know it. If they are to succeed, they must first decide who to trust. An amoral seventeenth-century artist? A quick-witted gang leader? Or a nephilim, half angel and half human, with silver-flecked wings? But time is running out. The friends must take action soon. For when fallen angels rule, chaos will reign.
  • Inquisitor

    John Barrowman, Carole Barrowman

    eBook (Head of Zeus, Aug. 23, 2018)
    Rémy Dupree and his friends Matt and Em Calder are battling to save the world as we know it. All have superpowers – Rémy can alter reality with music and Matt and Em can bring art to life – but will their powers be enough? With the world loosening at the seams, Rémy discovers that only he can halt the rise of the darkness and save humanity. But is Rémy up to the challenge?
  • The Book of Beasts

    John Barrowman, Carole E. Barrowman

    eBook (Aladdin, Oct. 6, 2015)
    Matt and Emily Calder’s travels through time come to a thrilling conclusion in the third book of the Hollow Earth trilogy as the siblings struggle to close Hollow Earth—and keep the monsters inside.Twins Matt and Emily Calder may be divided by time, but they are united in their mission to close Hollow Earth before the monsters inside can destroy the world. The key to success lies with their Animare talents: they can draw things into life and travel in time through art. But there are monsters outside Hollow Earth as well. Monsters intent on taking control of the beasts for themselves. And the worst monster of all is their own father…
  • Hollow Earth

    John Barrowman, Carole E. Barrowman

    Paperback (Aladdin, July 9, 2013)
    In this fresh and innovative middle grade fantasy, imagination matters most in a world where art can keep monsters trapped—or set them free.Lots of twins have a special connection, but twelve-year-old Matt and Emily Calder can do way more than finish each other’s sentences. Together, they are able to bring art to life and enter paintings at will. Their extraordinary abilities are highly sought after, particularly by a secret group who want to access the terrors called Hollow Earth. All the demons, devils, and evil creatures ever imagined are trapped for eternity in the world of Hollow Earth—trapped unless special powers release them. The twins flee from London to a remote island off the west coast of Scotland in hopes of escaping their pursuers and gaining the protection of their grandfather, who has powers of his own. But the villains will stop at nothing to find Hollow Earth and harness the powers within. With so much at stake, nowhere is safe—and survival might be a fantasy.
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  • Hollow Earth

    John Barrowman, Carole E. Barrowman

    language (Aladdin, Oct. 30, 2012)
    In this fresh and innovative middle grade fantasy, imagination matters most in a world where art can keep monsters trapped—or set them free.Lots of twins have a special connection, but twelve-year-old Matt and Emily Calder can do way more than finish each other’s sentences. Together, they are able to bring art to life and enter paintings at will. Their extraordinary abilities are highly sought after, particularly by a secret group who want to access the terrors called Hollow Earth. All the demons, devils, and evil creatures ever imagined are trapped for eternity in the world of Hollow Earth—trapped unless special powers release them. The twins flee from London to a remote island off the west coast of Scotland in hopes of escaping their pursuers and gaining the protection of their grandfather, who has powers of his own. But the villains will stop at nothing to find Hollow Earth and harness the powers within. With so much at stake, nowhere is safe—and survival might be a fantasy.
  • Bone Quill

    John Barrowman, Carole E. Barrowman

    eBook (Aladdin, July 9, 2013)
    In this thrilling sequel to Hollow Earth, Matt and Emily must stop someone from unleashing an army of mankind’s worst nightmares.In the Middle Ages, an old monk used his powers and a bone quill to ink a magical manuscript, The Book of Beasts. Over the centuries the Book, and the quill, were lost. Twins Matt and Emily Calder are Animare—just like their ancestor, the monk. The things they draw can be brought to life, sometimes with disastrous consequences. Now Matt and Em are being watched—hunted—because only they can use The Book of Beasts and the bone quill to release the terrible demons and monsters their ancestor illustrated. And someone is tracking down the lost Book of Beasts, page by page, and reassembling it. Matt and Emily have no choice: They must get to the bone quill first…before somebody gets to them.
  • The Book of Beasts

    John Barrowman, Carole E. Barrowman

    Paperback (Aladdin, Oct. 4, 2016)
    Matt and Emily Calder’s travels through time come to a thrilling conclusion in the third book of the Hollow Earth trilogy as the siblings struggle to close Hollow Earth—and keep the monsters inside.Twins Matt and Emily Calder may be divided by time, but they are united in their mission to close Hollow Earth before the monsters inside can destroy the world. The key to success lies with their Animare talents: they can draw things into life and travel in time through art. But there are monsters outside Hollow Earth as well. Monsters intent on taking control of the beasts for themselves. And the worst monster of all is their own father…
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  • Bone Quill

    John Barrowman, Carole E. Barrowman

    Paperback (Aladdin, June 17, 2014)
    In this thrilling sequel to Hollow Earth, Matt and Emily must stop someone from unleashing an army of mankind’s worst nightmares.In the Middle Ages, an old monk used his powers and a bone quill to ink a magical manuscript, The Book of Beasts. Over the centuries the Book, and the quill, were lost. Twins Matt and Emily Calder are Animare—just like their ancestor, the monk. The things they draw can be brought to life, sometimes with disastrous consequences. Now Matt and Em are being watched—hunted—because only they can use The Book of Beasts and the bone quill to release the terrible demons and monsters their ancestor illustrated. And someone is tracking down the lost Book of Beasts, page by page, and reassembling it. Matt and Emily have no choice: They must get to the bone quill first…before somebody gets to them.
    S
  • Nephilim

    John Barrowman, Carole Barrowman

    Hardcover (Head of Zeus, July 1, 2017)
    Seventeen-year-old Rémy is a Conjuror—someone who can alter reality with his music. But such a talent comes with a price. He and his superpowered friends, Matt and Em Calder, are engaged in a dangerous battle to save humanity as we know it. If they are to succeed, they must first decipher a coded message in Rémy's dead mother's journal. A message which will lead them to an ancient scroll buried deep in the Vatican—and towards dark forces which have risen from the depths of time . . .
    Z